MCC Tool Chest
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Change Log

MCCToolChest v0.3.0.5
Corrected defect when converting to Java format that was causing conversion to fail.

MCCToolChest v0.3.0.4
update - WIP: Incomplete implementation for current chunk format.

MCCToolChest v0.3.0.3
PS3 update

MCCToolChest v0.3.0.2
Support latest release = updated chunk version.

MCCToolChest v0.3.0.1
Added online library features.
    Access the online library from the Entity Editor Add menu item.
Added new positioning features.
    The new positioning feature is accessed from the Entity Editor helper screens.
Updated the entity editor UI.
Added the reserved word "null" to the entity search conditions logic.
    Allows you to search on the existence of a node using the conditions.
        Conditions: Riding != null 
            Returns the nodes that contain the Riding node
        Conditions: Riding = null 
            Returns the nodes that don't contain the Riding node


MCCToolChest v0.3.0.0
Added new Entity Search features.
     Added capability to accept a wildcard (* ) entry for the id value.
     New condition entry allows user to refine the search process based on the entities NBT data values.

 Added capability to choose the entity items that are converted when converting from PC worlds.

MCCToolChest v0.2.9.9
Update the entity id names to newest format when converting world from PC.

MCCToolChest v0.2.9.8
Corrected defect when opening enchantment dialog that would cause program to crash.
Offer editor now removes BuyB node when it is not used in the trade.
Added capability to use old entity names format when converting to PC. 

MCCToolChest v0.2.9.7
Corrected defect when converting to PC. Entities using the new standard name format were causing the conversion to hang/crash.
Corrected defect where tile entities in the end that extended beyond the classic size were not being converted.

MCCToolChest v0.2.9.6
Synched with recent update.
    PS3 - Patch 1.52
    Xbox360 - Update 54

Added capability to display players on world map.
Updated enchantment indication for the villager trade items UI.

MCCToolChest v0.2.9.5
Corrected defect when showing the Villager Profession UI. 
    Process would fail when profession value was invalid.
Changed the inventory editor to write the item id as a string
Changed the offer editor to write the item id as a string
Added Capability to retain spawner settings when converting from PC.
    New checkbox "Retain Spawner Settings" found on the Convert From PC dialog.

MCCToolChest v0.2.9.4
Updated UI Layout
Added resizing capabilities to World Map
    Using the Mouse
    CTRLMouse Wheel = Zoom in and out.
    Moving mouse while holding down left mouse button will drag map.
   
Using the Keyboard
     CTRL+ = Zoom In
     CTRL- = Zoom Out

Added additional views to World Map.
Added two additional configuration settings to the options dialog
     Height Map - controls whether the map goes from dark to light or light to dark relative to height.
     Hybrid Map - Control the opacity of the biome map that is placed over the Block Map.

Added feature to map search results on to the World Map.
Added New UIs for editing player inventory
Added the biome color display to the Biome Editor.
Added Entity editor that has UI elements specific to the Entity.

MCCToolChest v0.2.9.3
    Corrects lighting defect when converting from PC.
    Corrects block conversion defect when converting from PC.
    Corrects Dimension Map defect when working with 128 layer worlds.

MCCToolChest v0.2.9.2
Added capability to control the data type of  an items id  when converting from PC .
     The "Use Strings for Item IDs" check box determines if an Items id is written as a short or a string when converting from PC.
Added code to handle the PS3 corrupted worlds that is occurring due to a 4J defect.
    As of the last 4j update a defect is occurring on the PS3 that is corrupting new world saves. 
    The code change allows these worlds to still be opened by MCCToolChest even though they contain corrupted data.

Corrected  issue with the "Delete All Players" menu item not showing when right clicking on the players entry.
Add capability to resign PS3 worlds from the  save explorer.
    Right click on world and then click on the Resign menu item.

MCCToolChest v0.2.9.1
Added first version of the save explorer. Currently works with PS3 and Wii U worlds.
    It reads and loads the PS3 worlds that are stored on a USB drive,
    It reads and loads the Wii U worlds that are stored in the saviine inject child folders.
    Set the Saviine root folder in the options dialog under the tools->Options menu. 

Added a players list UI that is displayed when the "players" folder is selected in the folder/files list.
    Click on player entry to open the player NBT editor.
    Right-Click to open menu to Delete Player 

Added new Search and Replace functionality.
    Added support for data arrays
    Added support for data variables

MCCToolChest v0.2.9.0
Corrected defect in Block editor when editing at and above the 128 layer.

MCCToolChest v0.2.8.9
Update sign text conversion when converting from PC.
    converts text attributes/modifiers.
Added right panel to NBT UI for easier access to support functions
    Chunk - added Blocks and Biomes buttons.
    Map - add map manager button.


MCCToolChest v0.2.8.8
Corrected issue with boat not converting from PC.
Corrected issue with EndGateway not converting  from PC.
Updated Region Map
    Reload Region Map when map/world changes.
    Corrected refresh issue when moving mouse over map.


MCCToolChest v0.2.8.7
Updated for TU46
Updated for 1.11
Added new Dimension Map.
    From the Tools menu click Dimension Map.
    Displays map generated from the region chunks,
    Selecting chunk location on map loads chunk in NBT editor window.
    Selecting a chunk in the file list panel will hilight chunk on map if region is active.


MCCToolChest v0.2.8.6
Added code to validate a tile entities Item node when present.

MCCToolChest v0.2.8.5
Corrected issue when replacing blocks introduced in last MC release.

MCCToolChest v0.2.8.4
Updated Block Editor
    Displays image based on id and data value.
    If image doesn't exist for data value, image defaults to the data = 0 image.
 

MCCToolChest v0.2.8.3
Update for October 4th release.

MCCToolChest v0.2.8.2
Corrected issue with Dimension and Region display when region doesn't exist.

MCCToolChest v0.2.8.1
Added visual chunk display for Dimension and Region file entries.
Changed GRF and Map Manager UIs from popup windows to right pane elements.
Decreased world size when converting from PC.

MCCToolChest v0.2.8.0
Corrected text conversion for signs.
Added delete all chunks for a region.
    Right click on region entry and select "Delete All".
Added support for Wii U saves.

MCCToolChest v0.2.7.9
Corrected issue where chunk version was not correctly identified when converting from PC and when editing chunk.

MCCToolChest v0.2.7.8
PS3 GRF editing is now functional.
Added new formatting features in the GRF message Editor.
Includes the GRF file when converting between PS3 and XBOX.
Converting between PS3 and XBOX360 no longer requires an existing world to save to.
PS3 saves are now resigned when saving GAMEDATA to PS3 save folder.
Changed dimension names in world file list.
    Overworld = region
    Nether = DIM-1
    The End = DIM1

Implemented new sort for the file list display of dimensions and regions.

MCCToolChest v0.2.7.7
Convert from PC - Added capability to convert larger areas for the XBOX ONE and PS4 consoles.
    Area converted is 1024 x 1024.
    Using an XBOX360 or PS3 transfer world directly to XBOX ONE or PS4, do not run and save on older gen console first.

Corrected issue with pistons failing to convert from PC.
Corrected convert from PC failing on missing spawner data.
Updated the Map Manager color table to 1.8.1.
Corrected transparent color not being converted correctly in Map Manager.
Corrected issue where some PS3 player files were not being identified as such.

MCCToolChest v0.2.7.6
Added capability to turn on/off file archiving from the options dialog.
Corrected issue where advanced validation was resetting powered rails.
Added capability to turn on/off advanced validation for Convert from PC.
Added new data change check prior to opening replace dialogs. 
    Provides the user with the choice to continue the replace operation and lose current changes.
Chunk indexes are now reset after any of the three replace operations.  
    Corrects issue where chunk indexes were sometime wrong after a replace operation.
Corrected issue where PC folders for DIM-1 and DIM1 were not correctly set.

MCCToolChest v0.2.7.5
Added capability to convert to console.  No longer need to convert to PC first.
    Convert PS3 to XBOX360
    Convert XBOX360 to PS3 
   
All files get converted except players.
Added additional validation when converting from PC to 9.8+ (TU17+) worlds.
    Addresses issues from TU31 changes
Corrected Defect - Clicking on delete chunk would cause program to crash.
    The defect was due to changes in 0.2.7.3, which broke delete chunk. 

MCCToolChest v0.2.7.4
Corrected Defect - Right clicking on a chunk entry in the left pane would cause program to crash.

MCCToolChest v0.2.7.3
Implemented full PS3 capability. 
    Edit PS3 worlds
    Convert to PS3 worlds.
Added default world type to options page.
    Sets the default world type when opening world.
Created new program: MCPS3GameResigner
    MCPS3GameResigner is used to resign the PS3 data files after the PS3 world has been modified and saved.
    MCPS3GameResigner can also be used after copying GAMEDATA from one PS3 world folder to another PS3 world folder .

Added capability to delete GRF from world.

MCCToolChest v0.2.7.2
Improved text conversion for signs and books.
Added additional conversion validation for villager offers.
Updated GRF editor for TU31 tutorial.

MCCToolChest v0.2.7.1
Corrected issue with flower pots not converting from PC.
Updated the Tile Entity templates used by the Block Editor.
Added capability to enter the block id for the From Block and To Block values in the Block Change setting UI.
Added capability to have multiple From Data values in a Block Change setting.
        Ex. 4,8-13,15
Added capability to open world by passing in file path and name as part of the command line.
        MCCToolChest C:\MCWorkFolder\World2\Savegame.dat
        Allows you to associate the .DAT file extension with MCCToolChest and have it open the world when you click on the savegame.dat file.

MCCToolChest v0.2.7.0
Updated the default replacement blocks for the Convert from PC process.

MCCToolChest v0.2.6.9
Update for TU31

MCCToolChest v0.2.6.8
Added Delete All Players.
Added Biome Editor
GRF Editor - Added capability to Drag Drop Rules from Right pane Rules List onto Rules Tree.
PS3 Implemented new chunk compression
PS3 Added GRF Functions
PS3 Changed Players display
PS3 Added delete Player capability

MCCToolChest v0.2.6.7
Corrected GRF Duplicate error when adding a new GRF file to world that already contains a GRF file.
Added keyboard support for copy, paste, insert and delete to the GRF Language Message tree.
    CTRL-C, CTRL-V, Insert and Delete
Added Capability to edit the text Rules nodes.
Added keyboard support for copy, paste and delete to the GRF Rules tree.
    CTRL-C, CTRL-V and Delete
Corrected defect causing app not to close when error was encountered during the delete working folder process.

MCCToolChest v0.2.6.6
Added capability to edit GRF Messages.
Removed the requirement that all regions are present when converting from PC.
Corrected issue where application was only running in 32 bit mode.
Reduced size of application.  Improves update time.

MCCToolChest v0.2.6.5
Convert From PC - Verify level.dat data nodes are present prior to copy.
    Convert process was failing when nodes in the level.dat file were not present during copy process. 

MCCToolChest v0.2.6.4
Added Auto Update
Removed chunk extract step - chunks are now decompressed as needed.
NBT editor displays full chunk for TU17+ worlds.
Block editor works with TU17+ worlds.
Replace Blocks Interactive works with TU17+ worlds.
Replace Blocks Global works with TU17+ worlds.
Replace Biomes Global works with TU17+ worlds.

MCCToolChest v0.2.6.3
Improved the handling of Item entities during conversion process.
Corrected riding entities defect that was occurring  during conversion process.
    Riding entities more than two deep were not being correctly converted.
    This was causing the chunks the entities occupied to be regenerated when world was ran.
Added Export image to the map manager.
    Allows you to export the user map to a PNG image. Unexplored areas will be transparent.

MCCToolChest v0.2.6.2 Alpha
Added capability to convert to TU17+ worlds when converting from PC.
Improved Painting and ItemFrame placement when converting from PC.
In simple edit mode program writes archive extension to savegame.dat files instead of overwriting during a save .
Updated list for allowed spawner items used during Convert From PC.

MCCToolChest v0.2.6.1 Alpha
Corrected lighting issues for converted worlds.
User now able to set folder for the Convert To PC world output.

MCCToolChest v0.2.6.0 Alpha
Corrected NBT Editor defect introduced in last version. Modified chunks were being corrupted when saved.
Added capability to convert TU17+ worlds to PC. Early version, multiple issues exist.

MCCToolChest v0.2.5.9 Alpha
Corrected file access issue when extracting worlds.
Entity search now works for tu17 and up worlds.
Added capability to delete players/chunks using the Delete key.
Added capability to add requiredGameRules.grf file to world.
Modified library UI - Added text scrolling to the Description and Instruction windows.
Added new edit mode- Simple Edit Mode. Combines the Extract and Open operations into one step.
    Simple edit mode creates a temporary working folder, does not need to be assigned by user.
    Advanced edit mode performs in the same manner as previous versions.
Added capability to toggle advanced edit mode on and off from the options dialog.
Added folder icon to status bar - opens an instance of file explorer with the working folder active.
Updated Entity conversion for Convert to PC.
Added Entity conversion for Convert from PC.
Entity conversion now includes riding nodes when present.
   
MCCToolChest v0.2.5.8 Alpha
Test version
Added capability to fully expand GRF file.
Added capability to rebuild GRF file after manual modifications.
Added capability to drag and drop game file onto editor.

MCCToolChest v0.2.5.7 Alpha
Corrected  capability to remove player from XBOX world that I broke in v0.2.5.6.
Added capability to directly edit Tile Entities from within the Block Editor.
Added Ctrl-C and Ctrl-V commands to the Block Editor Layer copy/paste functions.
Added capability to copy multiple Y layers in  the  Block Editor, Layers do not need to be sequential.
Added capability to paste to multiple Y layers in  the  Block Editor, Layers do not need to be sequential.
Added capability to Copy/Paste Y layers in different instances of the block editor.
Clicking on a tile entity in the Block editor will open the NBT edit window for that tile entity.
Changed editor to require shift key along with mouse click to make changes in edit window.
Entity search now searches the riding nodes for entity matches.
Updated Library dialogs. Changed the layout of Description, Instructions and NBT fields.
Added capability to change image in a user map.  Auto scales image to required size.  Multiple image formats supported.
        Right click on data node of map for Map Manager menu option.

MCCToolChest v0.2.5.6 Alpha
Added new Entity/Tile Entity search, allows multiple, partial search terms separated by commas.
Added new search results view to main window to display search results.
Added capability  to delete chunk by right clicking on chunk and clicking on the delete menu.
Added capability to open the chunk a player occupies by right clicking on player and clicking on the Goto Chunk menu.
Corrected defect where empty NBT strings were not being correctly handled.
Enhanced the display of Entities nodes in node list.
Enhanced the display of Tile Entities nodes in node list.
Chunk block editor now manages tile entities during the editing.
Implemented capability to copy/paste Y layers in the chunk block editor.
Implemented capability to Highlight a specific block type in the chunk block editor.
Added a blocks XYZ coordinates while hovering over block to
the chunk block editor.
Changed block info display to bottom left corner in the chunk block editor.
MCCToolChest v0.2.5.5 Alpha
Corrected defect where new installs were not able to extract worlds.
Added capability to remove player from XBOX world
. Right click on player and click on delete menu item.
MCCToolChest v0.2.5.4 Alpha
Decreased/Improved the process times for the replace functions.
        Replace Block Interactive
        Replace Block Global
        Replace Biome Global
Added drill down capability to the block selection list in the chunk block editor dialog.

Added capability to choose block from the left/right mouse controls in the chunk block editor dialog.
MCCToolChest v0.2.5.3 Alpha
Added Replace Block Interactive dialog, allows the user to interactively search and select the blocks to be replaced.
Added Replace Block Global dialog, allows the user to configure the blocks to be replaced using Block Replacement lists.
Added Replace Biome Global dialog, allows the user to configure the biomes to be replaced using Biome Replacement lists.
Corrected Sign text during Convert From PC. Removed quotes from the Text nodes text.
Tile entities associated to replaced  blocks are now being removed during any block replace process.
MCCToolChest v0.2.5.2 Alpha
Added Conversion Status dialog that is displayed when the Convert To/From PC completes.
Added capability to assign specific layers to the block replace function.
Added capability save/load block replacement definitions to the block replace function.
Added capability to set blocklight to the block replace function.
Corrected Age node type for entities for the Convert To PC Process.. 
MCCToolChest v0.2.5.1 Alpha
Added a simple block editor for the blocks contained within a chunk.
MCCToolChest v0.2.5.0 Alpha
Added capability to exclude the spawner entity data from being converted during Convert From PC process. 
Spawner blocks are is still converted even when  excluding the spawner entity data  from the Convert To PC process.
Use block replace to completely remove all spawner blocks during the conversion process.
Added additional entities and entity properties to the Convert To PC process.
MCCToolChest v0.2.4.9 Alpha
Convert From PC - Added capability to assign the block replacement for blocks that are not valid on the console.
Added capability to re-sequence the replace block items in the replace blocks list by dragging items to desired position.
MCCToolChest v0.2.4.8 Alpha
Corrected block data index during conversion of layers 128 and higher for the Convert To and From PC functions.
Changed the way the Convert From PC handles missing chunks.  Was using the existing worlds chunks as replacements.
The program now leaves the chunks as missing during the Convert From PC process..
MCCToolChest v0.2.4.7 Alpha
Corrected conversion of layers 128 and higher for the Convert To and From PC functions.
During conversion from PC, delete tile entities that are on edge of world. doesn't remove the block.
MCCToolChest v0.2.4.6 Alpha
Corrected incorrect region indexes in savegame.dat file created during the convert from PC process.
Corrected the number chunks being converted during convert from PC process.
Corrected chest items id conversion error. 
Updated the Replace Block UI available from the Convert To/From PC dialogs.
Corrected issue with library items not displaying when category value not present.
Decreased/Improved the Convert From PC process times.
MCCToolChest v0.2.4.5 Alpha
Corrected Convert to PC defect introduced in last version.
Added options to exclude tile entities and entities during Convert to PC.
Added option to exclude tile entities during Convert from PC.
MCCToolChest v0.2.4.4 Alpha
Added Convert from PC.
Added Block and Biome replace functionality during converting From/To PC.
MCCToolChest v0.2.4.3 Alpha
Added Convert to PC capability for worlds 9.7 and under. This works for both PS3 and Xbox 360 worlds.
Corrected defect where debug folder wasn't being created, causing the chunk parsing/display to fail.
Added a Category grouping field to library item.
MCCToolChest v0.2.4.2 Alpha
Added full chunk conversion for worlds up to version 9.7.
Current world version is 9.9.

MCCToolChest v0.2.4.1 Alpha
Improved the conversions of the 4J chunk format. Conversions testing at 100% for the test worlds.
Corrected the list sorts.  Was reversing the items in the list.
Added Author field to Library item.
Updated UI elements.
MCCToolChest v0.2.4.0 Alpha
Further testing found it was lousy at converting the chunk back into the original 4J format.
Was only successful at converting 37% of the test worlds chunks back to
original 4J format.
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